Week 3 - 14/01/10 - 21/01/10
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Week 3 - 14/01/10 - 21/01/10
14/01/10
I solved a strange bug in the beating up quest.
The quest log didnt show the text I wrote somehow.
Problem was,
I did "!global.quest=5"
instead of: "global.quest=!5"
I solved a strange bug in the beating up quest.
The quest log didnt show the text I wrote somehow.
Problem was,
I did "!global.quest=5"
instead of: "global.quest=!5"
Re: Week 3 - 14/01/10 - 21/01/10
15/01/10
Fixed another bug in the previous Balderit
quest.
I also started with the next quest.
I made that Master XYZ walks out of his house to go to the Balderit Camp.
And you will meet him there.
You also have to be level 7 to do the last Balderit Quest.
So, at the time you could leave Korteya town, you are level 8.
But there are probaply more quests in Grasslands 4 to do then.
The walking still goes buggy,
sometimes he doesnt walk.
So I have to fix that soon.
- Extra Update -
I did more work today!
I fixed the walking bug of Master XYZ.
I made all the quest marks ok. (when people have quest they got a ! above their head, and when you deliver
they got a ? above their head, I made the newest quests work)
After this, I thought about item dropping.
and some monsters, like the slug, wil drop items.
Slugs will drop 'slug slime' wich can do totally nothing,
but you can sell them.
I probaply make a quest about slug slime too lol.
that you got to gather a few.
After this,
I started working on the Balderit Hide-Out again. (the first instance/dungeon)
in the beginning you choose 3 ways.
first way
This is the way if you want to do the dungeon fast.
You meet one normal Balderit, and a Balderit Rogue, and this way goes to where the boss comes.
(ofcourse I make much more)
second way
Here you meet a Balderit Rogue, and then you come in a room with 2 Balderit Berserkers.
third way
To get to that way, you meet a normal Balderit first. (easy)
Then you come to a door wich you need 5 lockpicking for.
So, if you dont have that, you could do this instance again to try that way.
If you DO have 5 lockpicking.
You can open the door, and you are inside a room with a 'big' chest.
You need 8 lockpicking to open it, and there can be 15, or 20 gold in it.
But you probaply dont have 8 lockpicking by then, unless you almost opened ALL lockboxes in game till now.
(you can be level 9/10)
After this there are a few doors, and at the end, (not far btw, all this was just 10 seconds walking, maybe less)
there is a boss called Thomas Thief, who drops the Balderit Bandana.
Fixed another bug in the previous Balderit
quest.
I also started with the next quest.
I made that Master XYZ walks out of his house to go to the Balderit Camp.
And you will meet him there.
You also have to be level 7 to do the last Balderit Quest.
So, at the time you could leave Korteya town, you are level 8.
But there are probaply more quests in Grasslands 4 to do then.
The walking still goes buggy,
sometimes he doesnt walk.
So I have to fix that soon.
- Extra Update -
I did more work today!
I fixed the walking bug of Master XYZ.
I made all the quest marks ok. (when people have quest they got a ! above their head, and when you deliver
they got a ? above their head, I made the newest quests work)
After this, I thought about item dropping.
and some monsters, like the slug, wil drop items.
Slugs will drop 'slug slime' wich can do totally nothing,
but you can sell them.
I probaply make a quest about slug slime too lol.
that you got to gather a few.
After this,
I started working on the Balderit Hide-Out again. (the first instance/dungeon)
in the beginning you choose 3 ways.
first way
This is the way if you want to do the dungeon fast.
You meet one normal Balderit, and a Balderit Rogue, and this way goes to where the boss comes.
(ofcourse I make much more)
second way
Here you meet a Balderit Rogue, and then you come in a room with 2 Balderit Berserkers.
third way
To get to that way, you meet a normal Balderit first. (easy)
Then you come to a door wich you need 5 lockpicking for.
So, if you dont have that, you could do this instance again to try that way.
If you DO have 5 lockpicking.
You can open the door, and you are inside a room with a 'big' chest.
You need 8 lockpicking to open it, and there can be 15, or 20 gold in it.
But you probaply dont have 8 lockpicking by then, unless you almost opened ALL lockboxes in game till now.
(you can be level 9/10)
After this there are a few doors, and at the end, (not far btw, all this was just 10 seconds walking, maybe less)
there is a boss called Thomas Thief, who drops the Balderit Bandana.
Re: Week 3 - 14/01/10 - 21/01/10
16/01/10
I expanded the Balderit Hide-Out.
I made every room, including the last room where the end boss is.
There are now 2 sub-bosses in the Balderit Hide-Out.
Thomas Thief
The Balderit who hits incredibly fast.
He drops:
- Balderit Bandana 80%
- Iron Balderit Bandana 20%
Charles Cutthroat
The Balderit with an incredible strength.
He is slow, but if he hits you he can do a max
damage of 13. (without endurance, you would be dead in 2 hits)
He drops:
- Balderit Bandana: 33.3%
- Spiked Bronze Short Sword: 66.7%
I cant work on Dirkels tomorrow,
so I will probaply start with the last Balderit Quest or the Balderit Boss
monday.
I expanded the Balderit Hide-Out.
I made every room, including the last room where the end boss is.
There are now 2 sub-bosses in the Balderit Hide-Out.
Thomas Thief
The Balderit who hits incredibly fast.
He drops:
- Balderit Bandana 80%
- Iron Balderit Bandana 20%
Charles Cutthroat
The Balderit with an incredible strength.
He is slow, but if he hits you he can do a max
damage of 13. (without endurance, you would be dead in 2 hits)
He drops:
- Balderit Bandana: 33.3%
- Spiked Bronze Short Sword: 66.7%
I cant work on Dirkels tomorrow,
so I will probaply start with the last Balderit Quest or the Balderit Boss
monday.
Re: Week 3 - 14/01/10 - 21/01/10
19/01/10
I received this awesome attacking
sprite of the Grigator.
I will add it as soon as I have some time to program the Grigator AI.
I received this awesome attacking
sprite of the Grigator.
I will add it as soon as I have some time to program the Grigator AI.
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